Donkey kong country 2 diddy's kong quest series#
All tracks fit the series perfectly, and many play on motifs from the first game's, but I definitely prefer the tunes in Donkey Kong Country 2. While DKC2 uses more or less the exact same sound effect pool as its predecessor, I found the music to be a solid step up. What this means is you'll have stages with shifting water levels, water that changes from boiling to cool, and even stages where you'll need to freeze the water to move across it! The water levels from Donkey Kong Country, for example, are enhanced in the sequel thanks to the game's ability to have hybrid water/land stages, with water acting as an independent entity. Even still, it does find ways to make some improvements. Visually, DKC2 adopts the exact same styles as the last game which it uses to equally excellent effect. Platforming and controls are still top notch, and while the game is still very difficult, every stage can be learned and practiced to perfection, making for a very satisfying experience. Platforming and controls are still top notch, and while the game is still very difficult, every stage can be … More All of this is enhanced by the addition of new animal companions and improvements on old ones, as well as the ability to actually transform into the animals themselves! One stage may have you riding wind currents while another will have you racing rollercoaster carts. Stages themselves introduce new an interesting mechanics. All the bosses still had pretty predictable patterns, but executing each encounter was still very satisfying. The bosses in DKC2 are much better than in the first game, all using unique mechanics and mostly unique models. The game follows the same pattern as the last, with multiple stages over multiple worlds, each world ending in a boss encounter. While I predominately used Diddy for the majority of the game, Dixie was definitely invaluable when used in the right situations, and I generally had a great time using either monkey to make my way through stages. She's much slower than Diddy, and holds items over her head rather than in front of her, and takes longer to throw them. Rool is back at it again, only this time he's straight up kidnapped Donkey Kong himself! It's up to Diddy Kong and newcomer Dixie Kong to save the day! Diddy plays exactly like he did in the first game, while Dixie can use her helicopter hair to glide over a pretty long distance if used right. For the most part, Donkey Kong Country 2 is almost an exact copy of its predecessor, which is to say it's a very good game! Not everything is identical, however, and it's those differences that really elevate DKC2 to another level.